I was inspired by the popular iOS game "Cell Wars" to create my own version of it to explore a few different concepts in game development. Created in the Unity game engine, players are pitted against an AI in order to claim all of the cells on the map.

Over time, cells gradually increase in strength. You can connect your cells to one another to send resources and help the cells grow bigger faster. Connecting to a neutral (gray) or enemy (red) cell commences an "attack." As you send resources to neutral or enemy cells, depleting their count to zero will overtake the cell and award it to you as a new base, which can then be used to plan and carry out a new attack strategy.

Technologies used

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